Speed limit mod for Firwood servers. New UI flickering feature when going 1.5x and 2.0x over the speed limit.
Place this inside your mods folder and never worry about your mods being disabled when joining a BeamMP server ever again!
This mod adds Christmas light coverage over the ETK-800 sedan body. PRESS CTRL+R IF LIGHTS HAVE NO MATERIAL!!! Multiple colors and patterns are available. You can also search for the name online and find this as a WIP beta on the BeamNG forums.
Disable all police vehicle lightbar lights and only leaves the sound.
THIS MOD WAS NOT ORIGINALLY MADE BY ME! All I did is fixed for it to kinda work for current version. Original mod: link. An old mod, but it kinda works! Adds support to equip a Wunderbaum or dice on the rearview mirror.
THIS MOD WAS NOT ORIGINALLY MADE BY ME! I downloaded this mod from a reuploader and was unable to find the original creator. Changes I made to this mod: removed all unnecessary material files, fixed slot issues (this was a major problem since the mod used vanilla files, which would break the vehicle), and added support for six more vehicles.
Adds a gauge sweep animation when the vehicle starts. Credits to Inn0centJok3r for the code. The code was originally taken from the CCF2 mod, and I added support for some vanilla vehicles.
IMPORTANT!!! The odometer value is saved for the specific configuration (.pc file) that is spawned at the time. It doesn't matter if different vehicle models share the same configuration name. You can configure odometer values manually by going through this path: C:\Users\<your username>\AppData\Local\BeamNG.drive \<version>\settings\odometer_rXR\vehicles. Then select your vehicle, open the corresponding .json file (using Notepad works) that matches your configuration name, and edit the values (values should be in meters).